Police Station Simulator

Game Designer/ Gameplay Programmer

Team Size: 2          Date: October 2019 – December 2019

Police Station Simulator is a simulation of God Game developen with Unity, where you will have to order your patrols and make them work to ensure the safety of the citizens, by investigating cases and arresting the criminals. But be careful, at night, some of them will try to escape. You will have to manage your station and help your officers to accomplish their duty.

I was the lead designer and lead programmer, I designed and programmed the whole game, its mechanics, environment scripting and characters AI and its behaviours.

Personal Contributions

Game Designer

  • Gameplay Loop Design
  • Design Agents Logic and Behaviors
  • Player Interaction Mechanics
  • Economy Balancing
  • Level Design

Gameplay Programmer

  • Agents AI Workflow
  • Agents Movement (Made by my own Steering Behaviours)
  • Agents Perception (Visual)
  • State Machines and Behaviour Trees
  • Day/Night Behavior Changes
  • Agents Interactions
  • Duty and Tasks
  • Prioritization Tasks
  • Player Interactivity with the Agents

Gameplay Programmer

  • Agents AI Workflow
  • Agents Movement (Made by my own Steering Behaviours)
  • Agents Perception (Visual)
  • State Machines and Behaviour Trees
  • Day/Night Behavior Changes
  • Agents Interactions
  • Duty and Tasks
  • Prioritization Tasks
  • Player Interactivity with the Agents